AI Insights · Timothy · January 2022
Top 5 Zombie Games on Android in Ecuador Q4 2021
Explore the performance metrics of the top 5 zombie games on Android in Ecuador during Q4 2021, including downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 zombie games on the Android platform in Ecuador showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared, based on data from Sensor Tower.
Last Shelter: Survival experienced fluctuations in its weekly revenue, peaking at approximately $1.1K in the last week of September before dropping and then rising again to $721 in the final week of December. Weekly downloads saw a significant increase towards the end of the quarter, reaching 707K in early December. Active users demonstrated a steady rise, peaking at 542K in early December.
Last Day on Earth: Survival showed a notable increase in weekly revenue, with a high of $1.0K in late October and another peak at $923 in the final week of December. Weekly downloads fluctuated but remained strong, with a peak of 2.9K in late September. Active users saw a decline from 11.6K in late September to 6.9K by the end of December.
State of Survival: Zombie War had a relatively stable revenue stream, peaking at $780 in late September and ending the year at $621. Downloads increased significantly towards the end of the quarter, reaching 2.0K in the final week of December. Active users peaked at 9.7K in the same period, showing a considerable rise from earlier in the quarter.
The Walking Dead: Survivors exhibited a decline in weekly revenue from $408 in late September to $330 in the last week of December. Downloads were highest in late September at 1.8K but saw a drop, ending the quarter at 643. Active users showed a similar trend, peaking at 4.5K in late September and ending at 2.4K in December.
Age of Origins had a relatively stable revenue pattern, peaking at $275 in mid-October and ending the year at $171. Downloads saw a significant increase in mid-November, reaching 980K. Active users exhibited a peak of 8.5K in early November before declining to 6.3K by the end of December.
For more detailed insights and data on the performance of these games, visit Sensor Tower.